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Spatial Reality Studio

Say hello to three dimensions.

We transform real-world environments into photorealistic 3D experiences — gaussian splats, interactive web canvases, and immersive real estate tours.

4K+ Scans delivered
<24h Turnaround
WebGL Native delivery
Services

Everything spatial,
built for the web.

From LiDAR capture on-site to a live gaussian splat on your listing page — we handle the full pipeline, end to end.

01

3D Scanning & Capture

High-fidelity LiDAR scanning and photogrammetric capture of properties, interiors, and spaces — indoors or outdoors.

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02

Gaussian Splatting

Neural radiance fields rendered in real time. Photorealistic splat clouds delivered as embeddable web viewers for any device.

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03

3D for the Web

Custom Three.js scenes, WebGL shaders, and interactive 3D interfaces — integrated directly into your website or product.

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How it works

From scan to live viewer in days.

01

On-site capture

We arrive with LiDAR scanners and high-resolution camera rigs. A typical property takes 1–3 hours depending on scale.

02

Reconstruction & training

Raw imagery feeds our 3DGS pipeline. Gaussian splat models are trained, tuned, and optimised for real-time web rendering.

03

Web integration

We deliver an embeddable viewer or a full custom Three.js integration — drop a script tag into any page.

04

Iterate & maintain

Properties get updated, renovated, staged. Re-scan pricing is discounted; all viewers remain live and managed by us.

WebGL 2.0 · 3DGS · React Three Fiber
Portfolio

Selected work.

Three recent projects — gaussian splats and live 3D for real estate and the web.

About

Built by engineers who care about craft.

Splatstudio was founded by two friends who met at the intersection of computer vision and web development. We believe spatial data should be as easy to share as a photograph.

We're obsessed with quality — in the capture, the reconstruction, and especially in the final experience. Every viewer we ship is optimised to load fast, run smooth, and look extraordinary.

Precision over speed
Real-time, always — no pre-renders
Open standards, no lock-in
Spatial data belongs on the web
Founder One
Teun de Witte Co-founder · 3D & Vision

Background in computer vision and photogrammetry. Built gaussian splat pipelines before they had a name.

Founder Two
Wessel van Wegen Co-founder · Web & Engineering

Full-stack engineer specialising in WebGL and Three.js. Makes the impossible renderable at 60fps.

Based in the Netherlands · Working globally

Ready to see your space in 3D?

hello@splatstudio.com